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Category: Python-Fu

Gimp Python-Fu Plug-ins (python)

New World of Colour

Filter to generate from the input layer a new image changing randomly the colours, trying to preserve luminosity.
The outcome produced is always different from run to run.

Versions supported
Gimp 2.8.18
Python as included in Gimp

Dependencies:
-none
(use of standard Gimp functions)

Platform(s) Supported
– All platforms

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Crazy Hedcut Look

Versions supported
Gimp 2.8.18
Python as included in Gimp
G’MIC 1.7.9pre

Dependencies:
Filters :
(Gimp) Script-Fu Erase Row (normally included in the standard Gimp installation)
(G’MIC) Thin Edges
(G’MIC) Edge Offsets
(G’MIC) Dirty
(G’MIC) Texturize Canvas
(G’MIC) Pen Drawing
(G’MIC) Anisotropic Smoothing
(G’MIC) Bilateral Smoothing
(G’MIC) Multi Layer Etch (Garagecoder)

(Gimp) Additional patterns (included in the released package):
– – “MyGold_120.jpg”

The file named “DIEGO_ARTISTIC_CrazyHedcut.zip” is for users of G’MIC 1.7.9 ONLY! Not for users of the pre release of 1.7.9. Filter PDB calls have changed in the full release of G’MIC-1.7.9.

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Golden Mosaic

Versions supported
Gimp 2.8.18
Python as included in Gimp

Dependencies:
Filters :
(Gimp) plug_in_emboss (normally available in the standard Gimp installation)
(Gimp) plug_in_mosaic (normally available in the standard Gimp installation)
(Gimp) plug_in_erode (normally available in the standard Gimp installation)
(Gimp) plug_in_neon (normally available in the standard Gimp installation)
(Gimp) python filter Stretch RGB Colors (available under Gimpscripts)

(Gimp) Additional patterns (included in the released package):
– – “MyGold_120.jpg”
– – “MyGold_104.jpg”

Platform(s) Supported
– All platforms (warning: Mac users should check availability of the mentioned plug_ins)

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Painting on Paper

Summary
Filter to implement the creation of a NEW IMAGE looking as a painting
Three different looks are simulated:
– acrylic
– aquarel (watercolor)
– colored ink
All three look as paintings on paper.

Dependencies:
Filters :
(Gimp) gimpressionist.exe (normally available in the standard Gimp installation)
(Gimp) cartoon.exe (normally available in the standard Gimp installation)
(Gimp) oilify.exe (normally available in the standard Gimp installation)
– – additional presets for gimpressionist (included in the released package):
– – – “GI-Paint-Sumall”
– – – “GI-Paint-Medium”
– – – “GI-Paint-Large”
(Gimp) Additional patterns (included in the released package):
– – “grungy-watercolor-textures-2-gray.jpg”
– – “Marble13.jpg”
(GMIC) segmentation (watershed)

Platform(s) Supported
– All platforms (warning: Mac users should check availability of the mentioned filters)

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Texturize by Area by Colour

Summary
Filter to implement the creation on a NEW IMAGE (dimension is a user option)
starting from an RGB* input image
where colours are quantized using the temporary conversion of the image
from RGB to Indexed (nr of colours is a user option)
each color area is filled with a SELECTED SET OF TEXTURES (user option).
Filter has been created on the basis of Gimp-chat thread “Let’s carve some wood”.
Even if the main use will be with patterns in wood, it has been generalized
so that you can use any set of textures you like, patterns or gradients
(for this reason “wood” does not appear in the filter’s name)

History: rel.
1.0 (initial, posted in a thread of Gimp-chat)
1.1 (development, not published)
ADDED WHITE BALANCE PREPROCESS (optional)
ADDED CURVE PREPROCESS (optional)
CHANGED SOME DEFAULT LAYER MODES
ALLOWED CREATION OF AN OUTCOME WITH SAME DIMENSIONS AS ORIGINAL
CHANGED DEFAULT FILTERING SUBSTRING FOR PATTERNS/GRADIENTS NAMES TO “None” (was “MyWood”)
ADDED THE POSSIBILITY TO HAVE AREAS SEPARATOR LOOK LIKE NEEDLEPOINTS
SUPPRESSED THE SEPARATOR WHEN AREA IS TOO SMALL
(chisel/carve remains but only with extreme roundness values: 0.1 or 1.0)
1.1.1 (this release, published under Gimpscripts)
fixed three bugs
ADDED THE POSSIBILITY TO HAVE NO AREAS SEPARATORS

Dependencies:
Extrn Filters : (Gimp) script_fu_chisel (by Rob Antonishen)
available under Gimp-chat Scripts&Plug-ins as “Chisel Or Carve”
(Gimp) python_fu_WhiteBalanceStretch (by myself)
available under Gimp-chat Scripts&Plug-ins as “White Balance Stretch”
(Gimp) python_fu_Stretch_RGB_colours (by myself)
available under Gimp-chat Scripts&Plug-ins as “Stretch RGB Colors”
(GMIC) many filters (see point 17 on details)
Warning:
for all users who install the new version 1.7.9 of G’MIC:
some filter names in G’MIC have been changed
therefore the currently released version of this filter does not work anymore
Please download/install the attached amended version
Be careful: ONLY for those who use G’MIC 1.7.9

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Pseudo Hdr Effect

Filter to create a NEW image applying a pseudo-hdr effect to the INPUT DRAWABLE
Follows the tut of jneurock@gimpology.com, here the link :
http://gimpology.com/submission/view/fake_hdr_look_in_gimp
with modifications by dinasset

Versions supported
Gimp 2.8.18
G’MIC 1.7.7
Python as included in Gimp

Dependencies:
– G’MIC : new filter Retinex (used if Retinex option has been requested)
– G’MIC : filter Iain’s Denoise
– Gimp : script-fu-invert-YUV by Stratadrake available at http://registry.gimp.org/node/8352
– Gimp : the ancillary function “WhiteBalanceStretch” available here under Gimp Scripts & Plug-ins

Platform(s) Supported
– All platforms (Mac platform could have limitations due to G’MIC recent filter used)

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Jamack Sketch

Filter to implement a SKETCH look of the INPUT IMAGE
(following a tutorial of Jamack)
If chosen by the user, 3 different images are produced

Versions supported
Gimp 2.8.18
G’MIC 1.7.7
Python as included in Gimp

Dependencies:
– G’MIC : Freaky B&W
– Gimp : none (std configuration)

Description
Flow implemented to get the final result:

1. create a new image with dimension chosen by the user
2. create a BG as a ciopy of the source drawable
3. duplicate and apply G’MIC Freaky B&W; set mode=Dodge
4. duplicate, invert and apply Gimp Erode (twice)
5. create a new layer from visible; set mode=Multiply
6. duplicate the Bg and set it on top; set mode=Burn (my choice)
7. create a new layer from visible; set mode=Normal; name it SketchBURN
8. set visibility off on SketchBURN
9. change mode on duplicated BG; set it to Color
10. create a new layer from visible; set mode=Normal; name it SketchCOLOR
11. set visibility off on SketchCOLOR
12. change mode on duplicated BG; set it to Overlay
13. create a new layer from visible; set mode=Normal; name it SketchOVERLAY
14. if chosen by the user, create and display 3 images, using the 3 layers:
SketchBURN, SketchCOLOR, SketchOVERLAY

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Rod Style Details

Filter to create a NEW image applying ROD’s style for detail effects to the INPUT DRAWABLE

(more)

Flow implemented to get the final result:

1. save current context
2. prepare the new image, copying the source drawable into the new BG
add noise, if chosen by the user (useful on people images)
3. duplicate the BG, name it LumaInvertedLayer, SOFTLIGHT with opacity=100%
4. apply Gimp Luma Invert (script-fu-invert-YUV) on the above layer
5. new from visible, name it Visible1Layer, NORMAL with opacity=100%
6. duplicate the Visible1Layer, name it NeonLayerLayer, GRAIN_MERGE with opacity=100%
apply Gimp Neon then apply Gimp Unsharp Mask (user parameter for details level)
7. duplicate the BG on top, and call it BGonTop, SOFTLIGHT with opacity 100%
8. flatten the new image if requested

Versions supported
Gimp 2.8.18
G’MIC 1.7.7
Python as included in Gimp

Dependencies:
– Gimp plug-ins:
– script_fu_invert_YUV

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Lyle Style Details

Filter to create a NEW image applying LYLE’s style for detail effects to the INPUT DRAWABLE

See this link for the ACE plug-in for Linux or Windows.
http://gimpchat.com/viewtopic.php?f=11&t=12178&hilit=adaptive+contrast

Versions supported
Gimp 2.8.18
G’MIC 1.7.7
Python as included in Gimp

Dependencies:
– for all users
G’MIC latest version
Gimp Scheme filters
– invert-YUV.scm – Invert YUV
Gimp plug-ins:
– plug-in Stretch RGB Colours (.py) available at Gimp Scripts & Plug-ins
– plug-in gimp-ace (.exe for Windows)

Platform(s) Supported
– Windows
– other platforms where the plug-in gimp-ace has been ported (Linux?)

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Label Arrows From Path

Uses foreground color and background color to label arrows defined by active path.

Just have an active path, and run script.

label_arrows_from_path_00_menu_location

label_arrows_from_path_00_options

 

label_arrows_from_path

View on Gimpchat.com