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Tag: GMIC

PlainKnittedLook

Filter to create a NEW image from the INPUT DRAWABLE
having the look of a PLAIN KNITTED sweater.

Dependencies:
– Extrn Filters: (Gimp) *none
(G’MIC) *none
– Gimp Resource: Used Pattern: “MShine07.png” (included in the package)

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New World of Colour

Filter to generate from the input layer a new image changing randomly the colours, trying to preserve luminosity.
The outcome produced is always different from run to run.

Versions supported
Gimp 2.8.18
Python as included in Gimp

Dependencies:
-none
(use of standard Gimp functions)

Platform(s) Supported
– All platforms

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Crazy Hedcut Look

Versions supported
Gimp 2.8.18
Python as included in Gimp
G’MIC 1.7.9pre

Dependencies:
Filters :
(Gimp) Script-Fu Erase Row (normally included in the standard Gimp installation)
(G’MIC) Thin Edges
(G’MIC) Edge Offsets
(G’MIC) Dirty
(G’MIC) Texturize Canvas
(G’MIC) Pen Drawing
(G’MIC) Anisotropic Smoothing
(G’MIC) Bilateral Smoothing
(G’MIC) Multi Layer Etch (Garagecoder)

(Gimp) Additional patterns (included in the released package):
– – “MyGold_120.jpg”

The file named “DIEGO_ARTISTIC_CrazyHedcut.zip” is for users of G’MIC 1.7.9 ONLY! Not for users of the pre release of 1.7.9. Filter PDB calls have changed in the full release of G’MIC-1.7.9.

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Pseudo Hdr Effect

Filter to create a NEW image applying a pseudo-hdr effect to the INPUT DRAWABLE
Follows the tut of jneurock@gimpology.com, here the link :
http://gimpology.com/submission/view/fake_hdr_look_in_gimp
with modifications by dinasset

Versions supported
Gimp 2.8.18
G’MIC 1.7.7
Python as included in Gimp

Dependencies:
– G’MIC : new filter Retinex (used if Retinex option has been requested)
– G’MIC : filter Iain’s Denoise
– Gimp : script-fu-invert-YUV by Stratadrake available at http://registry.gimp.org/node/8352
– Gimp : the ancillary function “WhiteBalanceStretch” available here under Gimp Scripts & Plug-ins

Platform(s) Supported
– All platforms (Mac platform could have limitations due to G’MIC recent filter used)

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Jamack Sketch

Filter to implement a SKETCH look of the INPUT IMAGE
(following a tutorial of Jamack)
If chosen by the user, 3 different images are produced

Versions supported
Gimp 2.8.18
G’MIC 1.7.7
Python as included in Gimp

Dependencies:
– G’MIC : Freaky B&W
– Gimp : none (std configuration)

Description
Flow implemented to get the final result:

1. create a new image with dimension chosen by the user
2. create a BG as a ciopy of the source drawable
3. duplicate and apply G’MIC Freaky B&W; set mode=Dodge
4. duplicate, invert and apply Gimp Erode (twice)
5. create a new layer from visible; set mode=Multiply
6. duplicate the Bg and set it on top; set mode=Burn (my choice)
7. create a new layer from visible; set mode=Normal; name it SketchBURN
8. set visibility off on SketchBURN
9. change mode on duplicated BG; set it to Color
10. create a new layer from visible; set mode=Normal; name it SketchCOLOR
11. set visibility off on SketchCOLOR
12. change mode on duplicated BG; set it to Overlay
13. create a new layer from visible; set mode=Normal; name it SketchOVERLAY
14. if chosen by the user, create and display 3 images, using the 3 layers:
SketchBURN, SketchCOLOR, SketchOVERLAY

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Rod Style Details

Filter to create a NEW image applying ROD’s style for detail effects to the INPUT DRAWABLE

(more)

Flow implemented to get the final result:

1. save current context
2. prepare the new image, copying the source drawable into the new BG
add noise, if chosen by the user (useful on people images)
3. duplicate the BG, name it LumaInvertedLayer, SOFTLIGHT with opacity=100%
4. apply Gimp Luma Invert (script-fu-invert-YUV) on the above layer
5. new from visible, name it Visible1Layer, NORMAL with opacity=100%
6. duplicate the Visible1Layer, name it NeonLayerLayer, GRAIN_MERGE with opacity=100%
apply Gimp Neon then apply Gimp Unsharp Mask (user parameter for details level)
7. duplicate the BG on top, and call it BGonTop, SOFTLIGHT with opacity 100%
8. flatten the new image if requested

Versions supported
Gimp 2.8.18
G’MIC 1.7.7
Python as included in Gimp

Dependencies:
– Gimp plug-ins:
– script_fu_invert_YUV

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Gmic Logos

This script brings together various Gmic effects to create Logos in Gimp, Options include different Frames to choose from.

Note: with Rel2.1 it is necessary to install an additional file¬† ‘Gmic-Logos-presets.gmic’ Install Instructions will tell you where it goes

Menu Location Script-Fu/Logos

Support link is at GimpChat

(more…)

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Diego Glass Frame Effect

This script takes origin from the Gimp-chat topic KDE4/Aero Blur Effect.

The main and simple purpose of this script is:

  • Let the user perform his/her selection(s) (if not, a default selection is applied by the script)
  • Create on the remaining part of the image a glass effect, with different glass aspects
  • Leave selection(s) untouched, so that they look like through “holes” in the glass
  • This new version (1.1) does not require layerfx.py (functionality embedded, thanks to Graechan)
  • Requires G’MIC | Support Thread on GIMP Chat

(more…)

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Warhol

This script follows the tutorial by Anmal at GimpChat

You will need to install GMIC to run this Script. GMIC can be downloaded from sourceforge

Support link is at GimpScripts

Logo Menu location Script-Fu/Logos/Warhol

Alpha-to-Logo Menu location Script-Fu/Alpha-to-Logo/Warhol

(more…)

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Antique Metal

Antique Metal Release 3 creates an antique metal look text or logo with an optional frame or/and vignette. This script requires the G’MIC Plugin Support thread for this script can be found at Gimp Chat. (more…)

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