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Tag: Texture

Play With Atmoshere

New release (2) of PlayWithAtmoshere

Summary of what’s new
– added two addizional colours effects:
– Late Evening
– Snowy Evening
– added the possibility to get a montage of all effects

Versions supported
– Gimp 2.8.22
– Python as included in Gimp

Dependencies:
– Extrn Filters: (Gimp)
– “Render Rain”, if option Rainy is selected
available under Gimp Scripts & Plug-ins
– “Render Snow”, if option Snowy is selected
available under Gimp Scripts & Plug-ins
– both, if option “Montage of all effects” is selected

Platform(s) Supported
– All

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PrintOnStones

Filter to create an image looking as a print on stone.

Dependencies:
– none (it makes use of the external filter Chisel.scm only on request)

Version 2
Will check OS environment (Windows/Linux)
– define slash format according to the OS to properly access the files

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Patchwork

Filter to transform a source layer into a new image
looking as a patchwork of fabrics.

Filter is dependent upon patterns and images included with package. SEE DETAILS

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CrazyWarhol

Filter to implement the creation on a new image (dimension is a user option)
with a WARHOL’s painting look (single outcome).

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AnotherDrawingStyle

Filter to implement the creation of a new Image starting from the input drawable
looking as a drawing with pencil strokes simple or crossed.

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Golden Mosaic

Versions supported
Gimp 2.8.18
Python as included in Gimp

Dependencies:
Filters :
(Gimp) plug_in_emboss (normally available in the standard Gimp installation)
(Gimp) plug_in_mosaic (normally available in the standard Gimp installation)
(Gimp) plug_in_erode (normally available in the standard Gimp installation)
(Gimp) plug_in_neon (normally available in the standard Gimp installation)
(Gimp) python filter Stretch RGB Colors (available under Gimpscripts)

(Gimp) Additional patterns (included in the released package):
– – “MyGold_120.jpg”
– – “MyGold_104.jpg”

Platform(s) Supported
– All platforms (warning: Mac users should check availability of the mentioned plug_ins)

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Jamack Sketch

Filter to implement a SKETCH look of the INPUT IMAGE
(following a tutorial of Jamack)
If chosen by the user, 3 different images are produced

Versions supported
Gimp 2.8.18
G’MIC 1.7.7
Python as included in Gimp

Dependencies:
– G’MIC : Freaky B&W
– Gimp : none (std configuration)

Description
Flow implemented to get the final result:

1. create a new image with dimension chosen by the user
2. create a BG as a ciopy of the source drawable
3. duplicate and apply G’MIC Freaky B&W; set mode=Dodge
4. duplicate, invert and apply Gimp Erode (twice)
5. create a new layer from visible; set mode=Multiply
6. duplicate the Bg and set it on top; set mode=Burn (my choice)
7. create a new layer from visible; set mode=Normal; name it SketchBURN
8. set visibility off on SketchBURN
9. change mode on duplicated BG; set it to Color
10. create a new layer from visible; set mode=Normal; name it SketchCOLOR
11. set visibility off on SketchCOLOR
12. change mode on duplicated BG; set it to Overlay
13. create a new layer from visible; set mode=Normal; name it SketchOVERLAY
14. if chosen by the user, create and display 3 images, using the 3 layers:
SketchBURN, SketchCOLOR, SketchOVERLAY

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Fur

Adds a Furry covering to a Layer or selection in assigned colors or the existing colors within a selection if one exists or within the layer alpha selection.

The menu’s locations are  Script-Fu/Alpha-to-Logo/Fur and Script-Fu/Logos/Fur

The support link is Here

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Bumpy

Creates a bumpy rippled effect on your images.

Place the scm file in your userdirectory/.gimp-2.x/scripts folder. The menu location is

For custom logo – File>Create>Logos>Bumpy

For objects/layers with alpha channel – Filters>Alpha to Logo>Bumpy

bumpy

 

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Render Texture

This script automates creating simple textures, using solid noise/emboss. Easily create paper-like textures or more coarse gravel-like ones. The texture appears on it’s own layer with a black layer mask.

You can adjust opacity, layer mode, and various other settings beforehand, and you can also see a preview of how it will look.

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